#13) Inventory Fail and Pause Added

Worked on an inventory tutorial for about an hour and change this morning. Something got fucked up and lost some very important variables so I was forced to load from my last backup. So, basically, inventory will have to be attempted again another day.

I did, however, figure out a pause state that saves all of the positions etc. of the items currently in the room. I will eventually make it so you can see basically a screen shot of the paused frame, but currently, it’s just a black screen that says “paused”. It functions the way that I want though, so that’s pretty sweet. That will make the inventory be usable when I finally get to that point.

Time Spent Today: 2.5 hours.

Time lost: ~1.5 – 2 hours.

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