Mobile Game Progress #26 – More Sounds + Gun Balancing

I figured out what the slicer gun was doing! Bullets were hitting blocks twice before passing through. I gave the blocks a check to make them unable to take damage until 3 steps have passed. This makes the blocks only able to take damage from a bullet once. I should honestly put this check in the blocks for all of the guns. It adds precision, which is definitely something that I want.

The gun level menu has had the sounds changed to change pitch based on the level. It has an ascending pitch and varies from the basic click sample.

I need to get eating this burger now though.

Until next time.


Time Spent Today: ~3 hours

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